For as long as I can possibly remember, I’ve always loved playing video games. When I was four, I got my very first console which was the Nintento Entertainment System (NES). Everyday after school my friend and I would spend all evening playing Super Mario World. Since then I knew that when I grew up I wanted to work in the computer games industry.
Then when the time came in Secondary School school to chose what I wanted to do in college I decided to take a course in computer games development. At the end of the day it wasn’t really that much of a difficult decision for me. I was good at maths and physics and was very competent when it came to computers in general and absolutely mad about computer games.
After I successfully completed second year of college, I managed to get a job for the summer working in a start-up games company located in an incubator beside Blanchardstown IT. The company was called Seoige Technology and at the time they were developing an online social networking and learning game for children called SavvyBear. Working on this game was helpful to me as it improved my design skills as well as my software engineering skills.
My experience at Seoige was tremendous because it allowed me see for myself what it is like working in a computer games company. Whilst working at Seoige I was able to add multiple aspects of the games industry such as marketing, customer support and competitor research to my skill-set. Although I did not learn any of these in great detail, I feel they’re still essential to be aware of and have some knowledge of. And yes that is me in a bear costume in the picture above.
Then when I was in third year, I was required to go out on placement with a company for roughly seven months in order to get some real-world experience of what it is like working in your respective sector. One advantage I had was that I already had experience working in the computer games sector in Ireland. However I did not know what it was like working for a multinational organisation. So for my placement I worked in an e-learning company called MindLeaders.
Whilst there I primary worked on developing web applications to help improve office workflow. I also did some setup and maintenance work for the back-end of some of their products. Working at MindLeaders allowed me to improve my organisational skills by a staggering amount. I also noticed that my interpersonal and teamwork skills improved vastly. Having to work in teams with individuals from different backgrounds and having to work within the multiple policies the company had in place was an invaluable experience for me. Having my placement at a company like MindLeaders showed me that I would like working at a large corporation. However the early starts didn’t appeal to me much, thankfully I had goodies like the ones above to help me pull through.
I am now a fourth year student in my chosen course. I have had numerous experiences throughout my time in college in relation to computer games development, some were good and some were bad, but overall those experiences have had a positive impact on me and my dreams. I now know what my dream job is, a computer games developer. I know big shock right. More specifically I would love to design and develop mobile games in either a small or large sized company.
In terms of role models, there are certain individuals that work in the mobile sector that I admire and aspire to be like such as Michael Smith and Brian Wong. Brian is the Founder and CEO of a company called Kiip, which is a mobile in-game advertising platform. He is a twenty first century entrepreneur . I admire him because at a young age he made the decision to start a business and follow an idea he believed in, even though many though his business plan was flawed. Brian’s grasp of the mobile sector and how people think when it comes to advertising combined with his passion for what he does is what inspired me to focus my work on the mobile platform.